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IPO Education

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Curriculum linked education resources from the UK Intellectual Property Office. Lesson plans, activities and annual competitions for primary to secondary.

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Curriculum linked education resources from the UK Intellectual Property Office. Lesson plans, activities and annual competitions for primary to secondary.
Inspirational Inventors 2023 - Resource Pack
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Inspirational Inventors 2023 - Resource Pack

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Resources: Introduction PowerPoint Competition Flyer Informed Consent Form Competition Terms & Conditions About: Throughout history there have been countless great scientists and inventors.  Some we all might have heard of like Steve Jobs or James Watt, but there are many inventors most of us have probably never heard of, people whose brilliant minds and hard work have had a massive impact on our society or the world. Alternatively, we may know the invention, but have no idea who invented it! Download your STEM inspired resources and get involved with this fantastic inventor competition. Competition closes 9th June 2023 Please note this competition is open to pupils in year 8 based in Newport, South Wales
Think Kit Design & Technology Ages 14+
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Think Kit Design & Technology Ages 14+

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Think Kit gets students thinking about intellectual property (IP) and how it helps inventors, innovators, designers and creators to achieve success by protecting their ideas. This series of three lessons helps Design & Technology GCSE and NQ students to explore the relevance of intellectual property (IP) to their lives and future careers. The lessons also support PSHE/PSD/PSE/SMSC/Health & Wellbeing. Students are encouraged to discuss the social, ethical and moral implications of commercialising their own work, as well as using other people’s work. Students will also develop employability and enterprise skills including creativity, problem solving, communication and working as part of a team. The lessons are flexible and can easily be adapted to meet the needs of your students – you may decide to use all three lessons or just one or two of them.
Design and Technology Ages 14+
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Design and Technology Ages 14+

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These resources has been produced by the Design and Technology Association in association with the Intellectual Property Office. The resources, lesson plans and activities are aimed at KS4 students in order they better understand the role of Intellectual Property and how to protect their ideas/innovation and make sure they’re rewarded.
Future Innovators Toolkit
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Future Innovators Toolkit

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These curriculum linked resources are designed to help teachers of Level 3 STEM subjects get students thinking about the relevance of intellectual property to their lives and future careers. Students will also develop employability and enterprise competencies including creativity, problem solving, communication and working as part of a team.
Create a Cracking Christmas Decoration
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Create a Cracking Christmas Decoration

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A Cracking Ideas themed worksheet to design a Christmas decoration. Includes a variety of shapes to cut around as inspiration. The design of your decoration could be protected by registered design. This protects the appearance of it and includes colour shape and texture when added to your decoration. Wallace & Gromit’s Cracking Ideas is a series of fun innovation challenges for primary education.
Inside STEM - Graphene - Fact Sheet
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Inside STEM - Graphene - Fact Sheet

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Your resources: Inside STEM Graphene Fact Sheet About: Uncover the wonders of graphene in our third Inside STEM video! Discover how this miracle material, just one atom thick, is revolutionising industries. From its incredible strength to innovative applications like water filtration and flexible electronics, graphene is shaping our future. Inside STEM has been created by the Intellectual Property Office (IPO) The IPO is the official UK government body responsible for intellectual property (IP) rights including patents, designs, trade marks and copyright. Intellectual property is something that you create using your mind - for example, an invention, an artistic work or a symbol. The IPO aims to support and inspire innovators and creators so they, and society, get the most out of their ideas at home and internationally. Suitability: Aimed at young people ages 11 to 14. Relevant for teaching Chemistry at KS3 and GCSE Level.
Inside STEM - Graphene - Quiz
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Inside STEM - Graphene - Quiz

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Your resources: Inside STEM Graphene Quiz Inside STEM Graphene Quiz Answers About: Uncover the wonders of graphene in our third Inside STEM video! Discover how this miracle material, just one atom thick, is revolutionising industries. From its incredible strength to innovative applications like water filtration and flexible electronics, graphene is shaping our future. Inside STEM has been created by the Intellectual Property Office (IPO) The IPO is the official UK government body responsible for intellectual property (IP) rights including patents, designs, trade marks and copyright. Intellectual property is something that you create using your mind - for example, an invention, an artistic work or a symbol. The IPO aims to support and inspire innovators and creators so they, and society, get the most out of their ideas at home and internationally. Suitability: Aimed at young people ages 11 to 14. Relevant for teaching Chemistry at KS3 and GCSE Level.
Kids Invent Stuff x Taskmaster Education Competition 2024
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Kids Invent Stuff x Taskmaster Education Competition 2024

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We’re inviting young inventors to create an invention that will help Little Alex Horne, Greg Davies’ assistant on Taskmaster. This exciting competition is run by Kids Invent Stuff and Taskmaster Education in partnership and is supported by the Intellectual Property Office. How It Works: One lucky winner will have their invention built by engineers Ruth and Shawn from Kids Invent Stuff and then tested at the Taskmaster House by Little Alex Horne himself. The deadline for submissions is Friday, the 13th of December 2024. The Task: Design an invention to help Little Alex Horne be the best Taskmaster’s Assistant ever! Whether it’s a drawing, picture, or video, we want to see your most imaginative ideas. Don’t forget to give your invention a cool name and explain how it works. The winning invention will be built by Kids Invent Stuff, tested by Alex at the Taskmaster house, and revealed during British Science Week in March 2025. Who can enter: The competition is open to UK residents aged 4 to 11 years. Terms and conditions apply. How to enter: Find instructions on how to enter via the terms and conditions document. Resources: Competition Guide & Activity Overview Competition Worksheet Part 1 Competition Worksheet Part 2 Activity 1 - What makes the best assistant? (Ages 4 to 7) Activity 1 - What makes the best assistant? (Ages 8 to 11) Activity 2 - Storyboard: How My Invention Helps Alex (All ages) Drawing an invention step-by-step guide Certificate of Participation Terms and conditions